Global Game Jam 2018 – Alien Language Game

This year I participated in the Global Game Jam, here in Calgary, Alberta. The theme was “Transmission”, so our concept was inspired by that. I had a great team, and we made a game that we (very creatively) called “Alien Language”, for lack of time to spend on thinking up a name! It’s very unpolished,…

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Crystal RPG – the beginnings of a web-based game.

Last year, Cole and I decided to try our hand at making an RPG game together. Our goal was to make a game based around crafting, collecting items, and completing quests. We wanted to make everything from scratch – the art, music, and code. I really wanted to try making a game in pure Javascript…

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Ludum Dare 39

I decided to take part in Ludum Dare 39. Ludum Dare is a worldwide event that takes place over the course of 48 (or 72) hours. The goal is to make a video game in that time. I took part in the Compo, which is the stricter and shorter event. In 48 hours, you must…

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A Brief Introduction

Hello! My name is Chrissi, and I make things on the web. Things like games, sites, and apps. Let me introduce myself…

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Pixdraw

A pixel art sketchpad for artists who are way better at art than me. Using JQuery, Javascript, HTML5 Canvas, and imgur api for uploading artwork. While the UI is still unpolished, it is fully functional, with alpha opacity colours, multi-state undo/redo, and possibility of saving artwork in HTML5 storage in the future.

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Flat Map Viewer

A map rendering engine for HTML5 Canvas games. Uses a drunkard’s walk to generate a temporary map in memory for display. In the future you should be able to import a map. Allows you to scale the map, zoom around, and centre a character. May become the engine behind a 2d canvas game eventually.

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Neopets Link Timer

Especially for Neopets players. Manages your daily/weekly/monthly game tasks and lets you know when they are available again, with a simple interface.

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Design: Cloudify

Cloudify: for those who want to live in the cloud. Find out what’s so great about cloud computing and how it works.

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